

I was inspired by the Sims 4 to create a stylized version of my dream house. I was a bit pressed in time so I did the next best thing, I modeled my grandmothers living room and stylized it. The goal was to create a very low poly living room ready to be used in a video game environment. To do this I modeled everything low poly and kept the textures on the surface quite stylized.
The models where created in Maya, surfaced in Substance Painter, rendered using the Arnold renderer.


